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http://www.polygon.com/2016/3/17/11254170/playstation-vr-vive-rift-tracking-area
Sony has release many details about the $399 Playstation VR during the 2016 Game Developer's Conference, but one of the most interesting aspects of the hardware is just how large the tracking area becomes with the required $60 PlayStation 4 camera.
SONY在2016游戏开发者大会公布了很多关于399美金psvr的信息,但是其中最有趣的方面是60刀的ps4 camera能够提供多大的追踪区域。
"It's very important to clearly define the play space the player is going to be playing in ... we want to make sure that your play area is kind of a sacred space, because you're going to be flailing around, jumping, having fun," Chris Norden, senior staff engineer at Sony said during the talk. "And the developer should have complete freedom to choose how they want to define the play space. So if you want to have a smaller area, if you want to be seated, if you want to be standing, if you want to have people move around that's great."
定义玩家的游戏空间非常重要,我们想要确认您的游戏空间非常充足,因为你将要来回走,跳,享受乐趣。Chris Norden,索尼高级工程师在谈话中说到。并且开发者应该有完全的自由去选择他们想要去定义的游戏空间。所以如果你想要一个小空间,如果你想要仅仅是坐着玩,如果你想要站起来玩,如果你想要人们到处走走都是非常完美的。
You'll be given a visual indicator and warning when you begin to get close to the boundaries of your virtual space, as shown in the slide below:
如果你靠近psvr识别的边界,你会被psvr的可视化警告提示,如下图
So the PlayStation VR isn't just a seated or standing experience; you'll have some room to move. "We want [developers] to have the freedom to do what they want to do, and we have games that explore the entire range of that," Norden continued.
所以psvr不仅仅是坐着或者站着的体验,您可以有一定空间去移动。我们想要开发者有自由去做他们想要做的,并且我们也有完整利用这种空间感的游戏。Norden补充
So you'll be able to stand to use the PlayStation VR, and move around in an area that's roughly 1.9 by 2.4 meters, or 5.7 by 7.2 feet. That's plenty of space to take a few steps in any direction and would allow most, if not all, Vive developers to port their experiences to the PlayStation VR. At least in terms of movement space required.
所以你将可以站起来使用psvr,在1.9x2.4米的空间里移动。这个空间,即使不是所有游戏,也足够VIVE开发者把他们的游戏体验带到PSVR上。至少考虑到需要的活动空间
This is all good news for VR enthusiasts. While the PlayStation 4 may not be able to match the power of high-end gaming PCs running Vive or Rift games, the tracking area is plenty large enough to match the requirements of almost all existing Vive titles.
这真是对VR粉极好的消息。尽管ps4不太可能跟高级游戏电脑的机能抗衡,这个追踪区域也足够大并且满足几乎全部的VIVE独占游戏。 |
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