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[硬件] [硬件]关于1080P和720P,我的一些感受

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发表于 2008-7-4 16:08  ·  未知 | 显示全部楼层
额...那个原生分辨率列表还是看最原始的来源吧
http://forum.beyond3d.com/showthread.php?t=46241

RR7确实是1080p noAA原生没错
RR6则不是标准的720p分辨率,原生分辨率为1440x810 noAA

另外,虽然1080P可能不等于1920x1080,不过普遍认知的标准就是这个分辨率
而720P普遍的认知同样是1280x720,并不像1080P一样,这个几乎是没有第二标准存在
1366x768并不是视频讯号标准,这个分辨率只存在屏幕的物理分辨率上面


其实我始终觉得玩家测试自己器材在哪个分辨率效果最好就用哪个,毕竟每个人的器材状况都不同

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 楼主| 发表于 2008-7-4 16:08  ·  四川 | 显示全部楼层
下面是引用key39于2008-07-04 16:02发表的:
720P和1080P的定义是国际标准,不是我来定的!
RR6和RR7的数据我回去找的,现在需要时间!
你需要解释的是,为什么那个表里的有1920X1080不等于1080P,1280×720p 不等于720P.虽然这与我们讨论的问题不相干,但是既然你提出来了,就希望你能解释清楚,便于大家理解.
如果你找到RR6不是720P,RR7不是1080P的证据了,需要同时证明证据的可靠性.
时间有的是,如果你认为你坚持的是真理的话,就是探求一辈子也值得.

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发表于 2008-7-4 16:09  ·  北京 | 显示全部楼层
还有一点,你所有的那些图和我自己在FullHD的电视上所感受的完全不一样!

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 楼主| 发表于 2008-7-4 16:12  ·  四川 | 显示全部楼层
下面是引用terminator24于2008-07-04 16:08发表的:
额...那个原生分辨率列表还是看最原始的来源吧
http://forum.beyond3d.com/showthread.php?t=46241

RR7确实是1080p noAA原生没错
RR6则不是标准的720p分辨率,原生分辨率为1440x810 noAA
.......
照这样说,RR6分辨率比720P还高咯,看来实现720P不会像某人说得那么困难了,就算720P的标准是1366*768,那1440x810 的分辨率也超过这个标准了.

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发表于 2008-7-4 16:17  ·  北京 | 显示全部楼层
Xbox 360

Army of Two = 1280x720 (2xAA)
Assassin's Creed = 1280x720 (2xAA)
***: Bad Company = 1280x720 (no AA)
Beijing 2008 = 1280x720 (2xAA)
Beowulf = 1280x720 (4xAA)
Bioshock = 1280x720 (no AA)
Burnout: Paradise = 1280x720 (2xAA)
Call of Duty 3 (screenshot) = 1040x624 (2xAA)
Call of Duty 4 (screenshot) = 1024x600 (2xAA)
Cars Mater-National = 1280x720 (4xAA)
Conan (demo) = 1024x576 (no AA)
Condemned 2 = 1280x720 (2xAA)
Conflict: Denied Ops (demo) = 1280x720p (2xAA)
Crash Time = 1280x720 (2xAA)
Dark Sector = 1280x720 (no AA)
Devil May Cry 4 = 1280x720 (2xAA)
Fifa 2006 (demo) = 1024x576 (2xAA)
Fifa 2007 (demo) = 1200x675 (no AA)
Fifa Street 3 = 1920x1080 (4xAA)
Gears of War = 1280x720 (HD), 960x720 (SD) (2xAA on static objects?)
Ghost Recon: Advanced Warfighter 2 = 1280x720 (2xAA)
Golden Compass = 1280x720 (2xAA)
Grand Theft Auto IV = 1280x720 (2xAA)
Guitar Hero 3 = 1280x720 (no AA)
Halo 3 = 1152x640 (no AA)
Juiced 2: Hot Import Nights = 1280x720 (2xAA)
LEGO: Indiana Jones = 1280x720 (2xAA)
Lost Planet = 1280x720 (up to 4x MSAA dependent on framerate)
Mass Effect = 1280x720 (2xAA sometimes)
MotoGP 2006 (screenshot) = 1280x1024 (framebuffer grab from AVS Forum member)
MX vs ATV = 1280x720 (no AA)
NBA Street Home court (demo) = 1920x1080 (4xAA)
NCAA Football 08 (demo) = 1024x600 (2xAA)
NFL Tour = 1280x720 (4xAA, 60fps)
Ninja Gaiden 2 = 1120x585 (2xAA)
Oblivion (screenshot) = 1024x600 (2xAA)
Overlord = 1280x720 (2xAA)
Perfect Dark Zero (demo) = 1152x640 (no AA)
Pro Evolution Soccer 6 (demo) = 1024x576 (2xAA)
Pro Evolution Soccer 2008 = 1280x720 (4xAA)
Project Gotham Racing 3 (demo) = 1024x600 (2xAA)
Project Gotham Racing 4 = 1280x720 (2xAA)
Quake Wars: Enemy Territory = 1280x720 (2xAA + blur)
Race Driver: GRID = 1280x720 (4xAA)
Rainbow Six Vegas 2 = 1280x720 (2xAA)
Ridge Racer 6 (demo) = 1440x810 (no AA)
SEGA: Superstars Tennis = 1280x720 (2xAA, 30fps)
Skate = 1280x720 (2xAA ? )
Soldier of Fortune: Payback = 1280x720 (4xAA sometimes)
Splinter Cell Double Agent = 1280x720 (4xAA) (developer)
The Club = 1280x720 (4xAA)
Tomb Raider Legend (demo) = 1024x600 (2xAA)
Tony Hawk's Project 8 (screenshot) = 1040x585 (2xAA)
Tony Hawk's Proving Ground = 1280x720
Turning Point: Fall of Liberty = 1280x720 (no AA)
Turok = 1280x720 (no AA)
UEFA Euro 2008 = 1280x720 (2xAA)
Unreal Tournament III = 1280x720 (no AA)
Virtua Fighter 5 (demo) = 1024x1024 (4xAA)
Virtua Tennis 3 (demo) = 1920x1080 (2xAA)

XBL GAMES

Boogie Bunnies = 1920x1080 (4xAA)
Ikaruga = 540x720 (4xAA, centered on 1280x720 frame)
Rez HD = 1280x720 (4xAA)
Wolf of the ***: Commando 3 = 1280x720 (4xAA)

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发表于 2008-7-4 16:18  ·  北京 | 显示全部楼层
Playstation 3

Army of Two = 1280x720 (no AA)
Assassin's Creed = 1280x720 (QAA)
***: Bad Company = 1280x720 (no AA)
Beijing 2008 = 960x720 or 768x1080 (no AA)
Beowulf = 1280x720 (no AA)
Burnout: Paradise = 1280x720 (2xAA)
Call of Duty 3 (screenshot) ~1088x624 (2x AA)
Call of Duty 4 = 1024x600 (2x AA)
Cars Mater-National = 1280x720 (QAA), 1920x1080 (QAA)
Conan (demo) = 1024x576 (no AA)
Condemned 2 = 1280x720 (no AA)
Conflict: Denied Ops = 1280x720 (no AA) or 960x1080
Dark Sector = 1152x640 (no AA)
Def Jam Icon (screenshot) = 1152x648 (no AA)
Devil May Cry 4 = 1280x720 (2xAA, temporal)
Fifa Street 3 = 1920x1080 (no AA)
Full Auto 2 (demo) = 1920x1080 (4x AA)
Ghost Recon: Advanced Warfighter 2 = 1280x720
Golden Compass = 1280x720 (no AA)
Grand Theft Auto IV = 1152x640 (no AA)
GT5 Prologue (demo) = 1280x1080 (2x AA) - garage/pit/showroom is 1920x1080 with no AA or 1280x720 with 4xAA
Guitar Hero 3 = 1040x585 (no AA)
Haze (demo) = 1024x576 (2xAA)
Heavenly Sword = 1280x720 (4xAA)
Jericho (demo) = 996x560 (2x AA)
Juiced 2: Hot Import Nights = 1280x720 (QAA)
Lair = 800x1080 (2xAA) - AA buffers are merged to produce 1600x1080 for further scaling
LEGO: Indiana Jones = 1280x720 (no AA), 960x1080 (no AA)
Lost Planet = 1280x720 (temporal 2xAA)
Marvel: Ultimate Alliance (screenshot) = 1920x1080 (no AA)
Metal Gear Online (beta) = 1024x768 (2xAA, temporal)
Metal Gear Solid 4: Guns of the Patriot = 1024x768 (2xAA, temporal)
MLB08: The Show = 1280x720 (2xAA, The rendering window is adjustable down to 576p without upscaling to 720p i.e. the frame has black borders)
Motorstorm = 1280x720 (2xAA)
MX vs ATV (demo) = 1024x576 (no AA)
NBA07 (demo) = 1920x1080 (no AA)
NBA08 (demo) = 1920x1080 (no AA)
NBA Street Home court (screenshot) = 1920x1080 (no AA)
NFL Tour = 1280x720 (no AA, poor framerate)
Ninja Gaiden: Sigma = 1280x720 (has weird scaling to support 1080p)
Overlord = 1280x720 (no AA)
Pirates des Caraibes (screenshot) = 768x1080 (no AA)
960x720 en mode 720p
Pro Evolution Soccer 2008 = 1280x720 (QAA)
Quake Wars: Enemy Territory = 1280x720 (no AA)
Race Driver: GRID = 1280x720 (2xAA)
Rainbow Six Vegas 2 = 1280x720 (2xAA)
Ratchet & Clank: Tools of Destruction = 1280x704 (2xAA, centered on 720p output)
Resistance: Fall of Man = 1280x720 (QAA)
Ridge Racer 7 (demo) = 1920x1080 (no AA)
SEGA: Superstars Tennis = 1280x720 (QAA, 30fps)
Skate = 1280x720 (no AA)
Soldier of Fortune: Payback = 1280x720 (no AA)
The Darkness (demo) = 1024x576 (no AA)
The Bourne Conspiracy (demo) = 1280x720 (no AA)
Tony Hawk's Project 8 = 1280x720
Tony Hawk's Proving Ground (demo) = 1024x576 (no AA)
Transformers (screenshot) = 960x1080 (no AA)
Turning Point: Fall of Liberty = 1280x720 (no AA)
Turok = 1280x720 (no AA)
Viking: Battle for Asgard = 960x720 (2xAA) - AA buffers are merged to a 1920x720 framebuffer, which is then downscaled to 1280x720
Virtua Fighter 5 (screenshot) = 1024x1024 (no AA)
1024x768 en mode 1080p
Virtua Tennis 3 (demo) = 1920x1080 (2x AA)
WWE 08 (screenshot) = ? 640x720 ? (2x AA)
les edges ont l'aparence du 1280x720 mais d'apres certain artefact il semble que ce soit le resultat de la fusion de 2 buffers MSAA 640x720
translation StefanS: "The edges give the impression of being 1280x720p, but because of a certain artefact it seems as if it's the result of the fusion of 2 MSAA buffers of resolution 640x720"
UEFA Euro 2008 = 1280x720 (no AA)
Uncharted: Drake's Fortune = 1280x720 (2xAA)
Unreal Tournament III = 1280x720 (no AA)


PSN GAMES

Blast Factor = 1920x1080 (no AA)
Calling All Cars (screenshot) = 1920x1080 (4x AA)
Echochrome = 1920x1080 (2xAA)
Go Puzzle = 1920x1080
GTHD = 1440x1080 (no AA)
Selection des vehicules en 1920x1080
Locoroco Cocoreccho = 1920x1080 (2x AA)
Mainichi Issyo = 1440x1080 (4xAA)
Pixel Junk Monsters = 1920x1080
Pixel Junk Racers = 1920x1080
Rocketmen = 1920x1080 (2xAA)
Rub'a'dub = 1600x1080 (no AA)
S***ball = 1280x1080 (no AA)
Stardust HD = 1280x1080 (no AA)
Sudoku = 1920x1080
Super Rub-a-Dub = 1600x1080
Tekken 5 Dark Ressurection (screenshot) = 1920x1080 (no AA)
Warhawk = 1280x720 (4xAA)
Wolf of the ***: Commando 3 = 1920x1080 (2xAA)
__________________

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 楼主| 发表于 2008-7-4 16:18  ·  四川 | 显示全部楼层
下面是引用key39于2008-07-04 16:09发表的:
还有一点,你所有的那些图和我自己在FullHD的电视上所感受的完全不一样!
我是在点对点模式下对比的,既然RR6极限分辨率已经超过了720P,那用它显示的720P画面绝对是够720水准的,足以代表720P画面质量的了.
你有不同的感受可能和非点对点显示,以及电视的设置有关.

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 楼主| 发表于 2008-7-4 16:22  ·  四川 | 显示全部楼层
既然把表转过来了,那大家可以看到,1280x720的游戏还是不少吧?

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发表于 2008-7-4 16:24  ·  北京 | 显示全部楼层
Ridge Racer 6 (demo) = 1440x810 (no AA)

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发表于 2008-7-4 16:28  ·  北京 | 显示全部楼层
Gears of War = 1280x720 (HD), 960x720 (SD) (2xAA on static objects?)
1396*768=720P还是要一定距离!
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